Viewports and Viewing Transformations in Computer Graphics

In computer graphics, viewports and viewing transformations control how a scene appears on the screen. Viewing transformations map 3D objects onto a 2D plane, while viewports define the visible portion of the rendered scene. This guide explores their roles, differences, and importance in graphical rendering.   Understanding Viewports Viewports are like windows on your computer … Continue reading Viewports and Viewing Transformations in Computer Graphics